New Features and Summer Plans
Things are moving fast for the TeacherGaming Team. As we begin Summer, those of us with academic jobs are now able to concentrate fully on MinecraftEdu, and we’ve welcomed several interns to our headquarters in Finland.
About a month ago we released a MAJOR update to MinecraftEdu that brought many requested features and powerful world-building options into the game. Here are some of the highlights:
- Updated to Minecraft 1.2.5
- Added WorldEdit plugin & support for it.
- All skins improved, 8 new skins!
- Added custom keybindings menu for menus and commands.
- Added serverside custom texturepack support
- Added helpful Information box to the Server
- Greatly improved performance.
- Tweaks and fixes.
The full set of changes are listed here… there’s a lot! The response from our pilot schools to the new version has been great! But we’re not done yet…
Work continues on the next set of features. One of the most exciting is Online World Templates. Essentially, a library of content, allowing our users to upload, download, and share their creations. Once complete, you’ll be able to browse, tag, rate, and discuss a wide array of lessons, activities, and adventures. Do you need a good map to teach Roman history? Search for it. Did you think of a good way to teach about Geometry? Upload it!
We think this feature will prove incredibly useful to the growing community of contributors and supporters using Minecraft in schools.
Looking ahead, the MinecraftEdu team will also be busy making the rounds at various gaming and education conferences this Summer. We’ll be demonstrating MinecraftEdu, conducting workshops, discussing the power of game-based learning and explaining why Minecraft is THE BEST game for the job! Here are some events to look out for:
Joel Levin (a.k.a @MinecraftTeachr) is also scheduled to appear on a panel at a Slate Magazine/Future Tense Event at the New America Foundation in Washington D.C. on August 9th.